Project-25-ExerNeck: AI-Driven Mobile Tele-Rehabilitation & Gamification

Directing the R&D strategy for a sensor-less, mobile tele-rehabilitation platform designed to treat cervical musculoskeletal disorders caused by sedentary lifestyles. The solution leverages real-time computer vision (MediaPipe) to analyze patient movements via standard smartphone cameras, and integrates Promptable Game Models to dynamically generate personalized gamification content, boosting patient adherence. Supported by the TUBITAK 1501 program. (2025-Present)